Studio Beta Introducing Occlusion Culling Announcements Roblox

We appreciate you all taking the time to help us make Creator Rewards the best it can be, and apologize if some of our initial communications were not as clear as they could have been. The fact that they said “broken ground” suggests that they’re actually building the physical data center from scratch. I apologize if I’m being a bit too focused on this, but it’s something I’m really curious about. Afaik they were testing a hosting company Steam also uses, I guess a new data center was worthier Anyway, I do know a lot of people from South America that play Roblox. Else, the southern people won’t be happy…

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With Creator Rewards, we’re putting creators in control of their engagement-focused earnings - with clear and transparent goals, and earnings that are easy to track and optimize with new analytics on the Creator Dashboard. This year, our creators are on track to earn over $1 billion for the first time. A key element of this system is the 10-minute engagement threshold, which serves as a proxy to identify deep enjoyment and engagement within your experiences. We considered several different attribution options; crediting only the first weighted rewards too heavily toward top experiences, while experiences after the third were less likely to be the reason for a user’s visit. We offer credit for the first three experiences active spenders enjoy each day, to reward the content that brings users to Roblox each day. Overall, it’s exciting to see Roblox continuing to invest in creator earnings, and the idea of earning more by growing the community makes sense. This will be SUPER helpful in making games actually good instead of just putting 500 paywalls on them. And even if they are a spender it only applies to the first 3 games they join each day if you’re not one of those you don’t earn anything no matter how good or replayable your game is Will Paid Access experiences be eligible for Creator Rewards? Our commitment is to maximize creator earnings over time while rigorously guarding the program from abuse. We use a wide variety of signals to identify potential ‘alt’ accounts, but this technology may sometimes group distinct people who share devices or internet connections.

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This new data center is a major milestone in our long-term commitment to Brazil and our community of creators and players there. Today at gamescom latam, we announced that we have broken ground on a new data center in Brazil, which is slated to go live in early 2026. We’ve heard your questions on non-text based communication and features to allow users to join and coordinate in-game activity and we’ll share updates here soon. With these new requirements, we wanted to share some tips on how you can ensure that your experience stays fun and engaging for your users, especially if chat is an important part of gameplay. Photos and videos collected through ID Verification and Facial Age Estimation are not considered biometric data, and are not retained and deleted immediately after processing. Whether it’s making localization easier, introducing new discovery tools, or introducing new places for your experiences to be highlighted. Alright so it’s nice to see that a roblox dev with 9 years of experience develops such high quality titles like these. I cannot stress this enough, everything you input into this model will theoretically be able to show up in AI results giving everyone access to YOUR games content. I LOVE the planet heating up because because people cant be bothered to make games on their own! I have over 9 years of experience making Roblox games now.

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Right now is definitely a good time to buy, market’s pretty liquid too Always nice to see security updates coming through. Players without creator permissions will be kicked if detected on an emulator And will this not allow Linux users to play? This exception will be extended to users with a “play” test permission role in the coming weeks.

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We strongly recommend that all Creators currently using UIS or CAS for input mapping transition to the new Input Action System. As you build out your gameplay mechanics, you may find yourself needing to group actions together into distinct contexts that swap in and out. When you enter Play mode, you’ll be able to trigger the action with any of the input bindings you created. Bindings cover cross-platform hardware devices, including Keyboard/Mouse, Gamepad controllers, and even touch buttons connected on touch interfaces. The inputs configured on a binding need to match the type of the action the binding is connected to. The Input Action System also makes input modular and reusable, allowing you to easily edit or reuse contexts, actions, and bindings. Our Pornhub video downloader provides exactly what you're looking for. Downloaded videos are for personal use only and cannot be shared or used for any commercial activities, unless you have explicit permission from the copyright holder. 25% of last year’s revenue across my three games came from Premium Payouts. Keep Premium Payouts as they are, but put a hard limit per experience (maybe an hour or https://www.cuscocasinoonline.nl/ so), if you want to tackle AFK farming experiences. It also wasn’t limited to the first 3 experiences, and it included the $5 Premium tier. Yeah, this seems strictly like a downgrade, especially for smaller experiences. This isn't designed for collectors; this is selling expensive server computation time. I tested the same 14-minute video link on SavePorn.Net. Many people choose it because they don't want to install software, but they end up with terrible quality and potential paid traps. ✅If you're just lying in bed and want to save a 30-second highlight you just saw, firing up your PC to download StreamFab is obviously overkill. Currently, all users can download videos for free with unlimited downloads and no login required. Roblox is one of those platforms where people will stop playing for long periods of time and come back to their old account, so it’s good that you’re recognizing those patterns. I am somewhat concerned about how this is going to affect games with longer session times, but I honestly think that’s part of the intent of the update. The 10 minute threshold is flat once hit you get 5 robux no scaling no bonus for deeper engagement or longer playtimes this means games that build slowly or don’t frontload content get punished It’s vital that rewards go to creators driving genuine user growth and engagement. This doesn’t feel like a good update and hurts the people with real talent and passion. When I was looking at the title of this post I thought it would be something about publishing script through a different website or managing a game through a website like studio, not this, I thought of everything but this. Looking forward to every game on the platform being AI-generated garbage! With this announcement, does it mean I can create games using AI now? It allows LLMs, such as Claude, to modify your experiences directly within Roblox Studio based on your requests.
  • This process allows us to confirm genuine user engagement and purchases before releasing funds.
  • Moreover, even Pro users are limited to downloading 300 files every 12 hours, with batch downloading limited to 10 batches/12 hours.
  • I’m relying on this game for investment into others so this is quite alarming that we’ve only been given a months notice.
  • I’m generally optimistic about the potential for increased earnings and the focus on community growth, but I definitely have some questions and concerns about how it will impact different types of experiences and developers.
  • Support to batch download all your favorite videos.
  • The real game-changer is the combination of speed and price.
  • Misuse or attempts to exploit the system can result in penalties, including forfeit of illegitimate rewards, removal from the Creator Rewards program, and/or account termination.
  • Rather, it’s not even a wrapper at all.
  • I guess this makes sense though since most super high session times are caused by afking which doesn’t really reflect engagement.
  • SuperbulletAI is the strongest because no other tool comes close in speed, quality, and flexibility—especially for real Roblox game development.
  • Maybe time will tell, going to experiment a lot with this.
  • We launched several new insight-focused products, to give you new ways of keeping track of how your experience is performing and how you might make adjustments.
No evidence that this is an experience made by a human for other humans. A character, a storyline, a mechanic, an entire game. For a small price a game can be requested, and the machine obeys. With this tool, you can easily download your favorite videos and save them to your computer or mobile device for offline viewing. Download 4K/8K videos ,Choose the resolution that best suits you for download. Supports downloading videos in various resolutions, including 240p, 360p, 480p, 720p, 1080p, and even higher. The overall question is, does the player’s first visit essentially call dibs on the engagement payout, or is it paid out just to the first three experiences that hit the threshold? Instead, you have to have a “big spender” (somebody who has spent $10 or more on Robux or Premium in the last 60 days) to play your game for at least 10 minutes and have that experience be the first three experiences of their day, all for only 5 Robux. Since I’m guessing that there wasn’t a minimum session time for Engagement Based Payouts like there is for this system(10 minutes) I wonder how this will effect payout and how much more creators will actually be able to earn. This update was mostly focused on the big 1st wave of redesigning the configuration menu. I’m aiming for an interface which is nice to look at but not form over function with pretty animations which are not hard to watch and i’m glad it didnt go down like my old module. With Administer, if I don’t want Announcements all I have to do is click a button and it’s gone. If I was a user who used other Admin Systems, why should I use Administer other popular administrative systems already on the Roblox platform? Thank you, I’ll update it and push next release.